This book explores the role of artificial intelligence in the development of a claim that morality is person-made and rational. Professor Danielson builds moral robots that do better than amoral competitors in a tournament of games like the Prisoners Dilemma and Chicken. The book thus engages in current controversies over the adequacy of the received theory of rational choice. It sides with Gauthier and McClennan, who extend the devices of rational choice to include moral constraint. Artificial Morality goes further, by promoting communication, testing and copying of principles and by stressing empirical tests.
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Artificial Morality – Virtuous Robots for Virtual Games
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-14%Professor Danielson challenges traditional views of morality with intelligent robots that excel in moral games, advocating for machine-learned ethics beyond strict rational choice. He champions communication, principle testing, and empirical data in shaping artificial morality, pushing the boundaries of our understanding of right and wrong.
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genre | AI Development, Robotics, Virtual Reality |
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